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12/10/2023 9:43 am
wow, looks great!
17/10/2023 8:48 pm
It is looking really good. I like what you are doing now. Continue! Good job! How did you make the headlights? I like how the light passes through them. What kind of glass are you using?
This post was modified 2 months ago by krislevin
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19/10/2023 2:35 am
@krislevin Thank you! The headlights were actually quite simple to create. I started by modeling the base mesh and then applied a glass material to it. I used the Principled BSDF shader and adjusted its transmission value. To add more detail, I modified the transmission roughness and normal map information by using a checker procedural texture.
Quadswireframe reacted
22/10/2023 5:12 pm
Feels like I can touch it. Looking great.